The news thatMonster Hunter Wildswill not be released on the Nintendo Switch, focusing instead on PlayStation 5, Xbox Series X/S, and PC, is a bit disappointing to many fans.Monster Hunter Risehad great success on the Switch, showing that the console can handle the series, but Capcom is prioritizing a higher-quality experience for this new title. However, there are more options than just removing a Nintendo port.

The recentnews about the Switch 2adds another possibleplatform forMonster Hunter Wilds. Even if that is too much,The Simsseries has often benefited from adapting games for specific platforms. Rather than trying to forceMonster Hunter Wildsonto the Switch 2, Capcom could consider having a different studio create a unique game just for that console. This is similar to how Rockstar Games handled some of its titles or how Bethesda allowed Obsidian to developFallout: New Vegas.

Monster Hunter Wilds Smithee next to symbols for various monsters

Monster Hunter Wilds Isn’t Coming To The Switch 2 Right Now

Confirmed By The Developer

Many Nintendo fans hoped thatMonster Hunter Wildswould eventually come to a future Nintendo console, especially after the success ofMonster Hunter Riseon the Switch. However, Capcom has made it clear that the company currently hasno plans to releaseMonster Hunter Wildson the Nintendo Switch. This is disappointing for some fans, but it makes sense, given the ambitious nature of the new game.

10 Iconic Monsters That Absolutely Must Return In Monster Hunter Wilds

Monster Hunter is filled with monsters deserving a comeback, but some rise above the rest for being more iconic or unique in their fighting style.

Capcom wants to use cutting-edge technology to create the best possible experience, focusing on quality graphics and performance for the PlayStation 5, Xbox Series X/S, and PC. Because of this,the game might be too demanding to run on the Switch 2without losing quality. During a recent meeting with shareholders,Capcomexplained that it wants to take full advantage of new technology to improve the game’s visual and performance standards.

Monster Hunter Wilds protagonists in front of Monster Logos

This decision mirrors the company’s past practices, like not bringingMonster Hunter Worldto the original Switch, which allowed the game to maintain high quality on other platforms. While portable gaming is exciting,Capcom doesn’t believe it should be prioritizedforMonster Hunter Wilds. It also wants to avoid issues with poorly optimized ports, which have been a problem, as seen withMortal Kombat 1on Switch and other cloud-based games.

The Sims Ports Used To Be Entirely New Games

The Sims Did It right

BeforeThe Sims 3, EA’s approach was not to create direct copies of its PC games for consoles. Instead of trying to make a smaller version of the PC game,EA embraced the limitations of console hardware and created entirely new experiencesfor each platform. This led toa variety ofunique spin-offSimsgames, each with its own style. This is somethingMonster Hunter Wildscan do.

There’s One Massive Monster That Would Fit Perfectly Into Monster Hunter Wilds’ New Biome

The Monster Hunter franchise is filled with excellent Monsters to bring back, but one fan favorite has a promising future with this new biome.

For example, the console versions of the firstSimsgames includedspecial story modes that turned the life simulation into a kind of RPG, complete with pre-built houses, roommates, and specific goals. This was quite different from the open-ended gameplay of the PC version. The console games also had two-player mini-games and a different building system that wasn’t as flexible. EA aimed to attract players by offering something new instead of just a lesser version of the PC game.

Male and female Monster Hunter Wilds hunter next to each other.

These changes didn’t just affect the game’s technology;they also changed how players engaged with it, making it a fresh experience for console fans. As a result, many of these console games developed their own fan base. Handheld versions ofSimsgames, like those for Game Boy Advance, Nintendo DS, and PSP, also showed EA’s creativity in moving away from the PC format. For instance,The Sims2on PSP was not just a simpler version; it was an adventure game with a storyline about a cult of cows and a villain who controls minds.

Instead of simply porting the PC experience to smaller screens,EA used the limitations of handheld devices as an opportunity for innovation, proving that a different development strategy can be successful and rewarding. This kind of porting could come back and really help theMonster Hunterseries and other games that want to end up on the Switch 2.

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Ports Don’t Always Have To Be Perfect To Be Good

Some Are Good Just As They Are

While some may be disappointed that there isn’t a direct port, it’s important to note thatmany beloved games aren’t just simple copies of their original versions. Instead, they provide unique experiences suited to their specific platforms.Monster Hunter Wildsdevelopers don’t need to port their game over perfectly.

Even if the developers have to remove some monsters, events, or pieces of the story, it’s stillMonster Hunter Wilds.The Sims 3on consoles was seen as the first time the PC version ofThe Simsmade it over to consoles, but there was a lot changed and missing. However,it was done so well that it wasn’t so big of an issuethat the games stopped selling.

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Monster Hunter Wilds' New Armor System Could Have One Glaring Problem

Monster Hunter Wilds is introducing a new unisex armor system that plans to give hunters more customization, but it could have a major flaw.

This suggests that a potentialMonster Huntergame for the Switch 2 could still be successful by focusing on creating a unique and special experience, even if it doesn’t have the same graphical quality or every single piece of the mainline game.Nintendo Switch 2 isn’t going to compete with other current-gen consolesin terms of power and processing, it’s just a way to play Nintendo games. Players shouldn’t expect high-end gaming there.

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Monster Hunter Wilds Should Come To Switch 2, Even With Major Changes

We Want To See A Port

The release of the Nintendo Switch 2 gives Capcom a great chance to rethink whether to make aMonster Hunter Wildsgame for Nintendo systems. While it makes sense thatthe company wants to utilize the best technologyon PlayStation, Xbox, and PC, Nintendo’s new console offers a chance to create a different and excitingMonster Huntergame that takes full advantage of its advanced features.

The Switch 2 has more power and capabilities than the original Switch, so it can support a more ambitiousMonster Hunterproject. This isn’t just about making a high-end game work on lesser hardware; it’s about creating something original that can stand out, like how different studios approach their game series. With the Switch 2,aMonster Huntergame can be designed specifically for this system, using its strengths to provide a fresh and innovative experience for fans.

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This is an opportunity for Capcom to try new gameplay styles, storytelling, or visual designs that fit the Switch 2. Capcom could attract more players and offer a whole new reason to come to theMonster Hunter Wildsexperience by taking this route. Instead of seeing a version of the Switch 2 as just a simple port, it can be viewed as a new take on the series that adds value.

Source:Capcom

Monster Hunter Wilds

Monster Hunter Wilds is the highly anticipated follow-up to Capcom’s multi-million seller, Monster Hunter World. Announced at The Game Awards 2023, Monster Hunter Wilds will put players into a sprawling world where they’ll hunt monsters to create new weapons and armor while protecting their home base and uncovering the secrets of unexplored lands with friends or alone.

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